Fragmentin
2199

2199 is a performative installation that uses virtual reality to question notions of authority, perception and control. Three users sit in revolving chairs and put on virtual reality headsets which will take them to a world that is minimalist but true to the physical space around them. A voice welcomes them and invites them to perform a series of synchronized movements. If they look at certain points of the virtual space this will cause the chairs to rotate, making them part of a choreography and giving them shared responsibility for its success. Throughout the process, each person glimpses the movements of their two companions, bringing a feeling of belonging and obedience in creating a coherent choreography. At the end, users are invited to observe the interpretation of the next participants, and watch the confrontation between something that happens simultaneously in the physical and in the virtual world.

2199 is an experience that calls for critical reflection about the vulnerability of people to new technologies, analysing above all how virtual reality, a victim of its own success, is frequently used in an uncritical and automatic way.


J. Gómez

Fragmentin (Switzerland, 2014)
2199

2020 Edition
Indoor installation
Venue: Old Information Point
Collaborator: Pro Helvetia